Tag Archive: World of Darkness


Ok, last one of these then the actual game posts will start. I’m planning on doing the game posts from my character’s perspective, so I wanted to do a sort of intro post with who and what the characters were. Also because so far Fritz hasn’t really been a names kind of character, what she’s likely to refer to them as.

So, quick break down:

Alessandra – cat shifter/returning character – Alessandra

Noni – racoon shifter/art student/drug dealer/returning character – Onesie kid

Ben Ayat – Luna Ayat returned to a humanish form – Ben, possibly Bennie

Amaya Ayat – Ben’s daughter – n/a just yet

Sariss – Sith grey Jedi vampire/nerd – the vampire/Sariss

Marie – Lucifuge hunter, dangerous hunter, lawyer? – Scary

Everett – luck mage, constantly high, tattered lab coat and gas mask – Gasmask or some variation there of

Lena – spider shifter, returning as an NPC – Spiders

Raven – one of the BS, mage, returning NPC – Goth

There’s also the rest of the team Fritz belongs to, they get referred to by their names, but the party has not yet met the Specter Ejectors.

 

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I cut the last one because I realized that this had gotten really, really long. It was fun to write though.

Birmingham Saga part two, The Factory is where we start getting a lot of cross over to the current campaign, largely since most of the players are the same and we even have some returning player characters. It takes place five to six years after part one and starts with the party joining resident part time bear Three Fingered Joe, and his right hand opossum/ghost wrangler Bailey, in his campaign of vengeance against the local logging company. It started out kind of not great, due to a lack of actual fighting ability we nearly lost Rowena the raven shifter and her partner in bad decisions and resident trash panda Noni in the very first session. Word to the wise, silver is a werecreature’s bane, but regular bullets can still hurt them. The party quickly discovered that, beyond the Factory we had varying degrees of things in common, with  chameleon shifter Glass trusting not a single one of the rest of the group and thus avoiding socializing with them.

Thanks to a combination of equivalent amount of spiders Lena Spinne having connections with the city’s very own Birmingham Supernaturalists and being a regular at the local occult shop the party wound up finding out about a cult attempting to revive some ancient spirit known as Luna Ayat to wipe the supernatural out of the city. They tracked the cult to its meeting place, gathered as much information as possible before destroying what they could and leaving. This didn’t slow the cult down much though so Bailey, the Spinne, Glass, and magic cat Alessandra returning to hopefully put an end to the threat. Unfortunately for them, arson was not the answer and the spirit escaped possessing the cult leader’s wife and taking the cult leader with it.

So began the string of disappearances that would spur our protagonists to try and fix what they broke. College students were going missing with reports of an oddly dressed stranger being seen around campus.

Chasing that lead with a tip from the Birmingham Supernaturalists gave us a fantastic chance to see Rowena nearly get eaten by a spirit when she flew off after a mysterious voice telling her it had found her teddy bear. Given that Lena was distracted trying to chase down an NPC and that Rowena had flown through a grate too small for any other party member to get through, the epic battle against Mama was waged with thrown stones to break the raven out of her hypnosis.

It was a dead end to say the least.

At least it seemed like it should be, until the odd stranger tore the doors off the old mines that Mama dwelt in and started gathering power seriously. Enough power, we were told by the local mages, to destroy the city. Enough power that the Guardians of the Veil themselves were willing to let us know what was going on, since we seemed willing to fight it. Also because it saves them the trouble.

So we go back to the mines with a mage, Max, in tow. He burns the mummy baddy really well, but having been forced back to spirit form Luna Ayat escapes. Leaving the party tired, injured, and more determined to fight him off than ever.

More disappearances as anyone venturing into the mines fails to return. The party investigated resulting in the acquisition of one terrifying starvation monster that had been eating said people and Mama agreeing to work with Lena if she makes sure that the monster is taken care of. Lost children like Hannah can get into so much trouble if they aren’t looked after.

Then came the issue of the wrong wolf. A terrifying beast that wiped out the Moss Rock werewolf pack, leaving only their newest member alive because he panicked and ran. The return of Jonas, him having tried to join the werewolves after the previous party split and having been violently kicked to the curb for being a mere shape shifter rather than a true child of the moon. The party sided with him instead of the kid.

Then came the Buffys, the sorority of vampire hunters finally arriving to deal with the disappearances from five years ago. Their house mother turns out to be the BS’s leader’s grandmother and, getting ready to have dinner with Mrs. Asimi, Bailey is drowned by her own seeing eye ghost both dying and being sober for the first time in a decade.

Some kid started following Allie, leading to the party finding yet more hunters in town and discovering their plans. Which lead to larceny as the investigation party again collected all the information they could before deciding to take as many of the hunters’ weapons as they could. Also large prints of a raven flopping around their living room in ash after Rowena flew in through the chimney. Also also, Rowena nearly dying when the party stopped watching her for five minutes and she decided to play with matches and sliver bullets at the same time.

The kid’s family didn’t make it past trying to hunt Jonas since the party warned him first and brought back up. Mages are terrifying, Sophie thinks you should know that.

Luna Ayat showed up again, offering to help the werewolf kid kill Jonas in exchange for Jonas’ corpse. The party plus max showed up to fight a mummy only to find several. All of them armed with homemade guns with silver ammo. Max nearly died and a mid air battle was fought for his body featuring Rowena nearly dying for the fourth time, Luna Ayat being confused at her just not dying, and Lena anchoring the pile of near corpse, corpse, and bird to the trees. Surprisingly, no one died until our backs were turned and Jonas got himself killed attacking the werekid.

Things kind of snowballed from there. One of the Birmingham Supernaturalists, Raven, had awakened as a mage at some point during the story and got taken. The mummies left at her apartment seemed like a good lead. Though Sophie had also disappeared, having taken a number of things from the Guardians base/occult shop/coffee house. The party set it up with the Buffys for Hannah to serve as a watch dog at the sorority house, as it would leave her taken care of, tracked down the caves beneath Vulcan where Luna Ayat was hiding, and prepared for their epic final confrontation.

Which ended with him surrendering after gun powder stuffed spiders being detonated destroyed his entire army. Both the party and Luna Ayat discovered that Sophie had been playing them against each other the whole time, just as she melted the Vulcan over them. Exploding spiders once again came into play as the near by museum was destroyed to smoke her out and Sophie was curbed stomped by the vast majority of the party.

All this with no permanent deaths, despite Rowena’s best attempts, and Raven being recovered and woken with true love’s spidery spidery kiss.

Well, at least until glass tried to take out the starvation monster in frustration after we let Luna Ayat go.

They tried, they really did. But Hannah didn’t like being stabbed.

I’m finally getting around to writing this out three weeks into the current game. So, not too too far behind, but more than I would like. I think I’ve mentioned before, but this is the third campaign we’ve got for the same World of Darkness setting so there is a fair amount of carry over. Though most of that is from the last campaign since the original one was sort of off on its own. This is sort of a situation where back ground is helpful though, so let’s dig in.

So, Birmingham Saga part one was an all Changing Breeds campaign, everyone was a shape shifter of some stripe. There was Jonas the truly massive wolf were, Blane and Felina the cat shifters, Margaret the crow, and I cannot remember the rabbit’s name.

They wound up doing some work for a goat headed wizard before becoming the targets of a small cell of hunters, selling the wizard out to a vampire so that he would stop disappearing sorority and fraternity kids, and letting said vampire mind wipe the last of the hunters and take his family’s heirloom sword to save our own hides.

It sort of ended there and the characters presumably went their separate ways.

 

 

Ahhhhh, I got this thing read and reviewed in less than a day. I feel wired. So this is the first book in The Essential World of Darkness and seems to be one of the few to have received a print run prior to the omnibus. We’re starting Halloween off with vampires. Enjoy!

Vampire Diary The Embrace cover

Auston Jacobson is many things. A runaway, a pastor’s son, a bartender, but he’s no monster. Not even with the horrible dreams he’s been having lately. The hunting dreams that he remembers so clearly. The ones where he wakes up sweating and aching. He only started the diary because Danya, the cute girl who comes to the bar a lot, suggested it. It gives them something to talk about. But it’s scaring him more and more.

Vampire Diary: The Embrace was written by Robert Weinberg and Mark Rein-Hagen with art by Daniel Thron and Chris Elliott. This book was hard to read, literally difficult to make out what the words on the page said, hard to read. Vampire Diary: The Embrace is the story of a young man coming into his own and then losing it all to something far more dangerous than he could have imagined. The concept and story are both pretty simple and interesting in their own right. I like the idea of a diary style book from the view point of someone being stalked by a vampire, it’s interesting.

Interesting is really the only thing this book really has going for it. The story has a lot of potential, but the writing is really basic and can get super overblown. It gets so bad that it’s funny at points. The concept is solid and it is definitely the kind of thing I would keep in character for a Vampire game, but it doesn’t totally work here because of the protagonist. He’s too much, nothing is just a thing, everything is big and probably leads back to his dad and how bad his dad treated him. The parts with Danya were pretty solid though, mostly because those bits were love song overblown rather than teenage sad poetry overblown.

My big issue with this book is its presentation. The combination of art and text is reminiscent of the blurbs in the World of Darkness source books. It’s super messy though, with art overlaid with text and pages where the lay out breaks the flow and really should have been done better. More thought to how this would affect the reader’s ability to enjoy the story would have been fantastic. Though, part of the layout issues might be that I’m reading a later reprinting rather than the original printing of the book. There are pages here that hurt my eyes to try and decipher with the art and text laid over each other.

I feel like this book would have been a lot better if the art had been more separated from the text. The pages where art covered the text itself hurt my eyes to try and read, thought those pages were also some of the most overblown bits so they may have been meant to be skipped. I’m not entirely sure. I’ve said it a lot but, while there’s a lot of potential to this, the book isn’t good. I’m giving it a two out of five.

I’m super late with the review this week. This is unfortunate and I am sorry. It’s been a rough week and I’m having to deal with the side effects of plans not landing quite right.

That said, Halloween is still happening and I am still super excited to share this year’s run of Halloween reviews. So, where am I going with this? Last year’s run of reviews were all about nostalgia for me, the trilogy that made baby me quit mid-book out of fear.

How do I match up to that this year? This year I’m jumping into the World of Darkness. Well, more so than I already have. See, World of Darkness is a table top rpg set in a world very like our own, except the things that go bump in the night are very real and it would be very dangerous for a normal human to run into one of them. Depending on which rule books you’re using the player could be anything from a vanilla human stumbling into this hidden world and subsequently trying to dig deeper or escape it to one of the things that make the dark dangerous. Be a werewolf, or a vampire, or an embodiment of primordial nightmares, if you’re willing to do a little digging you can even be a hunter. Ultimately though, whatever you are, the challenge is to find what’s going on and to survive long enough to try and impact it.

At least that’s how it plays for my game group.

Given how much I enjoy the game and that I’d seen a few novels while looking for more source books, I figured I’d check them out. So, that’s what we’re doing for Halloween.

Given that the books I could find were pretty scattered, I’m going to be covering the ones available in The Essential World of Darkness omnibus.  These are also all based on the old World of Darkness source books, so some of the things covered may be unfamiliar for me. That’s all part of the fun though.

That’s about it for right now. If you like what I’m doing, you can buy me a coffee or leave a comment. Enjoy!