Tag Archive: The Birmingham Saga


Ok, last one of these then the actual game posts will start. I’m planning on doing the game posts from my character’s perspective, so I wanted to do a sort of intro post with who and what the characters were. Also because so far Fritz hasn’t really been a names kind of character, what she’s likely to refer to them as.

So, quick break down:

Alessandra – cat shifter/returning character – Alessandra

Noni – racoon shifter/art student/drug dealer/returning character – Onesie kid

Ben Ayat – Luna Ayat returned to a humanish form – Ben, possibly Bennie

Amaya Ayat – Ben’s daughter – n/a just yet

Sariss – Sith grey Jedi vampire/nerd – the vampire/Sariss

Marie – Lucifuge hunter, dangerous hunter, lawyer? – Scary

Everett – luck mage, constantly high, tattered lab coat and gas mask – Gasmask or some variation there of

Lena – spider shifter, returning as an NPC – Spiders

Raven – one of the BS, mage, returning NPC – Goth

There’s also the rest of the team Fritz belongs to, they get referred to by their names, but the party has not yet met the Specter Ejectors.

 

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I cut the last one because I realized that this had gotten really, really long. It was fun to write though.

Birmingham Saga part two, The Factory is where we start getting a lot of cross over to the current campaign, largely since most of the players are the same and we even have some returning player characters. It takes place five to six years after part one and starts with the party joining resident part time bear Three Fingered Joe, and his right hand opossum/ghost wrangler Bailey, in his campaign of vengeance against the local logging company. It started out kind of not great, due to a lack of actual fighting ability we nearly lost Rowena the raven shifter and her partner in bad decisions and resident trash panda Noni in the very first session. Word to the wise, silver is a werecreature’s bane, but regular bullets can still hurt them. The party quickly discovered that, beyond the Factory we had varying degrees of things in common, with  chameleon shifter Glass trusting not a single one of the rest of the group and thus avoiding socializing with them.

Thanks to a combination of equivalent amount of spiders Lena Spinne having connections with the city’s very own Birmingham Supernaturalists and being a regular at the local occult shop the party wound up finding out about a cult attempting to revive some ancient spirit known as Luna Ayat to wipe the supernatural out of the city. They tracked the cult to its meeting place, gathered as much information as possible before destroying what they could and leaving. This didn’t slow the cult down much though so Bailey, the Spinne, Glass, and magic cat Alessandra returning to hopefully put an end to the threat. Unfortunately for them, arson was not the answer and the spirit escaped possessing the cult leader’s wife and taking the cult leader with it.

So began the string of disappearances that would spur our protagonists to try and fix what they broke. College students were going missing with reports of an oddly dressed stranger being seen around campus.

Chasing that lead with a tip from the Birmingham Supernaturalists gave us a fantastic chance to see Rowena nearly get eaten by a spirit when she flew off after a mysterious voice telling her it had found her teddy bear. Given that Lena was distracted trying to chase down an NPC and that Rowena had flown through a grate too small for any other party member to get through, the epic battle against Mama was waged with thrown stones to break the raven out of her hypnosis.

It was a dead end to say the least.

At least it seemed like it should be, until the odd stranger tore the doors off the old mines that Mama dwelt in and started gathering power seriously. Enough power, we were told by the local mages, to destroy the city. Enough power that the Guardians of the Veil themselves were willing to let us know what was going on, since we seemed willing to fight it. Also because it saves them the trouble.

So we go back to the mines with a mage, Max, in tow. He burns the mummy baddy really well, but having been forced back to spirit form Luna Ayat escapes. Leaving the party tired, injured, and more determined to fight him off than ever.

More disappearances as anyone venturing into the mines fails to return. The party investigated resulting in the acquisition of one terrifying starvation monster that had been eating said people and Mama agreeing to work with Lena if she makes sure that the monster is taken care of. Lost children like Hannah can get into so much trouble if they aren’t looked after.

Then came the issue of the wrong wolf. A terrifying beast that wiped out the Moss Rock werewolf pack, leaving only their newest member alive because he panicked and ran. The return of Jonas, him having tried to join the werewolves after the previous party split and having been violently kicked to the curb for being a mere shape shifter rather than a true child of the moon. The party sided with him instead of the kid.

Then came the Buffys, the sorority of vampire hunters finally arriving to deal with the disappearances from five years ago. Their house mother turns out to be the BS’s leader’s grandmother and, getting ready to have dinner with Mrs. Asimi, Bailey is drowned by her own seeing eye ghost both dying and being sober for the first time in a decade.

Some kid started following Allie, leading to the party finding yet more hunters in town and discovering their plans. Which lead to larceny as the investigation party again collected all the information they could before deciding to take as many of the hunters’ weapons as they could. Also large prints of a raven flopping around their living room in ash after Rowena flew in through the chimney. Also also, Rowena nearly dying when the party stopped watching her for five minutes and she decided to play with matches and sliver bullets at the same time.

The kid’s family didn’t make it past trying to hunt Jonas since the party warned him first and brought back up. Mages are terrifying, Sophie thinks you should know that.

Luna Ayat showed up again, offering to help the werewolf kid kill Jonas in exchange for Jonas’ corpse. The party plus max showed up to fight a mummy only to find several. All of them armed with homemade guns with silver ammo. Max nearly died and a mid air battle was fought for his body featuring Rowena nearly dying for the fourth time, Luna Ayat being confused at her just not dying, and Lena anchoring the pile of near corpse, corpse, and bird to the trees. Surprisingly, no one died until our backs were turned and Jonas got himself killed attacking the werekid.

Things kind of snowballed from there. One of the Birmingham Supernaturalists, Raven, had awakened as a mage at some point during the story and got taken. The mummies left at her apartment seemed like a good lead. Though Sophie had also disappeared, having taken a number of things from the Guardians base/occult shop/coffee house. The party set it up with the Buffys for Hannah to serve as a watch dog at the sorority house, as it would leave her taken care of, tracked down the caves beneath Vulcan where Luna Ayat was hiding, and prepared for their epic final confrontation.

Which ended with him surrendering after gun powder stuffed spiders being detonated destroyed his entire army. Both the party and Luna Ayat discovered that Sophie had been playing them against each other the whole time, just as she melted the Vulcan over them. Exploding spiders once again came into play as the near by museum was destroyed to smoke her out and Sophie was curbed stomped by the vast majority of the party.

All this with no permanent deaths, despite Rowena’s best attempts, and Raven being recovered and woken with true love’s spidery spidery kiss.

Well, at least until glass tried to take out the starvation monster in frustration after we let Luna Ayat go.

They tried, they really did. But Hannah didn’t like being stabbed.

I’m finally getting around to writing this out three weeks into the current game. So, not too too far behind, but more than I would like. I think I’ve mentioned before, but this is the third campaign we’ve got for the same World of Darkness setting so there is a fair amount of carry over. Though most of that is from the last campaign since the original one was sort of off on its own. This is sort of a situation where back ground is helpful though, so let’s dig in.

So, Birmingham Saga part one was an all Changing Breeds campaign, everyone was a shape shifter of some stripe. There was Jonas the truly massive wolf were, Blane and Felina the cat shifters, Margaret the crow, and I cannot remember the rabbit’s name.

They wound up doing some work for a goat headed wizard before becoming the targets of a small cell of hunters, selling the wizard out to a vampire so that he would stop disappearing sorority and fraternity kids, and letting said vampire mind wipe the last of the hunters and take his family’s heirloom sword to save our own hides.

It sort of ended there and the characters presumably went their separate ways.