Category: Uncategorized


1st of Spring, Year 257

I had planned on leaving this be. Not many pages left, but it seemed worth writing in it one more time future plans taken into consideration.

Things have changed a fair deal since I last used this journal. Caskfire has grown more than I would have ever expected during our first Spring. We finished digging on the fourth level just last week. I think they expect to strike magma in another level or so, so effort is being put in to prepare for construction on magma forges and an expansion of ore production.

Thanks to Rikke’s bandits and the farmers from Dunhill, we have had plenty of food to make up for our surface farms having been destroyed. Both are fans of dwarven leather goods and metal work. Both seem to be warming up to each other, given that safer roads benefit everyone and farm folk are more than willing to toss a coin or bushel of whatever might be in season for those safer roads. Not, mind, that the necromancers are all too happy about the recent harmony. They no longer have a source of Goblin corpses with the Eater of the Dead gone. And since we officially never found out that they are, in fact, necromancers there is little they can do to request a new source without revealing that they lied to us and losing the trade agreements they so desperately want to keep.

Caskfire has evolved from an expedition seeking more materials for the Mountain Home into a proper fortress.

Which makes it feel wrong to be leaving, even if I plan to return eventually. Chonck’s letter came at, I do not want to call it a good time, but at a time when my thoughts would have lead me away from Caskfire soon regardless.

With his, our, younger brother having been born Chonck seems to have figured that a dwarven tiefling will make a fine Eater of the Dead when he eventually dies. With that decided, he wants to write the tale of his grand adventure last Spring becoming the Eater of the Dead and slaying the demon Eebaku. More than that, he wants to ensure that it can be read by as many people as possible, so he is off on a quest to collect as many languages as he can so that he might write his story in as many languages as possible.

Eclair is, of course, coming along to prepare the many bodies he plans on eating to gain these languages. It seems that the elf had nothing better to do and, as for me, he figured that since Aunt Frense’ new baby is both of our brother that makes the two of us siblings as well.

I find that I do not want to argue the point.

Also, I already sent letters out to the Bards College to see if Azurei could be contacted. We might need as many voices of reason as we can lay hands on. It might also be nice to see everyone again.

The first leg to the Guga Dulum enclave should be much shorter than last time. I hear Aunt Frense visited enough that the road from the Mountain Home has been paved. Churt already approved leave for both Bearrender and I. Officially we are joining the party to seek out an artifact for the glory of Caskfire. Unofficially, I have a number of gifts for each of my companions and my room will be kept sealed until we return.

I’ve been wanting to get to talking about the dice from Ice Cream Dice’s Kickstarter last year for a while now. Just getting around to that now, but I have several of these to cover and I think I want to sprinkle them in over the next couple months.

Orange Dream 1

I had to change where I usually take my pictures for this set because the gloss on them was so high that I was losing a lot of the color in my usual location. I doubt that I would have gone for the matte option even realizing how bright the shine would be.

The orange in these is really nice, bright and satiny. The white blends well with it, though it also blends well enough with the ink on some sides that I’ll want to re-ink them at some point. I really like the look of these though.

Orange Dream 2

Per usual with acrylic dice, the Orange Dream set feels nice in had and is enjoyable to roll. They do feel a little more plastic-y than some other acrylic sets I have, I think that might be down to the high polish. I haven’t tested this set as much as some others, but the seem to roll with as much randomness as any other set I’ve had.

Orange Dream 3

I am very much a fan of the Orange Dream dice. The colors work great together. They roll nicely. And I already have a character that I plan to use them with. The set does lose a little for how close the inking is to the white of the dice, but they aren’t as hard to read as a couple of other sets that I want to re-ink. And I admit, I’m being a bit more generous with this set than I have been with others because of how excited I am to finally be getting the chance to play with the dice from this Kickstarter. Ice Cream Dice’s Orange Dream dice get a five out of five from me.

I’m doing something a little different this time, but I’ve been excited to talk about this thing for months. I’ll be doing a second Dice Charger review after the final Kickstarter edition is released as well as some comparisons between this version and the final version. This one’s thanks to Q-Workshop for inviting me to their Early Adopters program and shipping out both the charger and a sampling of their dice to go with it. Enjoy!

Early Adopter Dice Charger 1

Full disclosure as we start out, I absolutely love anything that brings novelty to my game table. More so when the novelty is benign or also excites the folks I’m playing with. Something like glow in the dark dice falls under that combination of novelty and non-distracting fun. Or it would if I had a good place to leave them to soak up light. Q-Workshop’s Dice Charger skips the need for setting dice out to “charge” by shining black lights on them as you shake them in the dice cup, resulting in the glow effect activating after just a few seconds of shaking and exposure.

Early Adopter Dice Charger 2

The Dice Charger itself is made of leather and held together with clear plastic cord. The lighting rig fits tightly in the cap and is held in place by tension, so it’s easy enough to remove but will not fall out on its own. My particular Early Adopters Dice Charger is from a second or third iteration of them so it has a couple of the improvements that Kickstarter backers had requested, importantly this means that it has an on/off switch to prevent the batteries from burning out.

Early Adopter Dice Charger 4

The black lights act very quickly, all of the dice I tested glowed quite brightly after five to ten seconds of shaking. The effect does not last a particularly long amount of time, I think most of my tests glowed for between ten and fifteen minutes, though as this is a dice cup it seems reasonable to figure that the glow in the dark effect fading quickly would be less noticeable during a longer session of game play.

I tested several sets of dice, both the assorted and the set of Q-Workshop’s Classic RPG set that were provided, as well as two sets of Chessex Nebula dice, and a set of Metalic Dice Games’ Mini GLOW dice. They all lit up quite well, though I feel I did not catch the Chessex dice at their best angles. It does seem that the Dice Charger works a little better, or at least in a shorter time, with dice that have glow in the dark inking rather than dice that are made with glow in the dark plastics. I found it quite acceptable for both though.

Which brings me to the last bit here. I admit, my impressions of Q-Workshop’s Dice Charger are a bit skewed by how much I’ve been looking forward to trying it out, but it works great even discounting that. I really like the idea of something like this even as it doesn’t have a huge amount of utility in the space my current game group meets. Though even as I say that I’m really looking forward to using it to help with future dice reviews, since sunlight is a little hard to come by around here. So, the Early Adopter edition of the Dice Charger gets a five out of five for me. It looks good, it does what it’s supposed to, and it resulted in at least two people in my Friday night group nearly blinding themselves playing with it, so the novelty score is through the roof.

I will take a moment to note, now that the review itself is done, there will be some visual differences between the Early Adopter and the Final versions of the Dice Charger. The Kickstarter did not reach the stretch goal to unlock black leather as an option, so all Final version Dice Chargers will either be white leather or a synthetic plastic option of some stripe. The finished edition will also have some differences in the imprinted design.

Hello all! I’m running a little late getting this up, sorry about that, but there were two winners for the Halloween Dice Giveaway!

Lizz Smith, you’ve won the Dice Vault.

corkedbottle, you’ve won the set of Absinthe Glow dice.

Congratulations both of you!

If you could get back to me with an email so that I can get in touch to work out getting your prizes shipped out, that would be much appreciated.

It’s getting to that time of the year when spooky things of all varieties spill out into the world. The veil between worlds thins. Scary movies are all stocked in the Red Box and on streaming services. And the local book store remembers that horror is in fact a genre. All well and good. Those things make the season all the more interesting. But they aren’t what we’re here for just now. Right?

I have a treat for you all.

Thanks to the nice folks at Dice Envy I have so many sets of dice and an awesome dice vault waiting to be won. Some of them I’ve reviewed already, others are coming up.

Let’s check them out!

From the top: Confetti Dice, Hylian Infinity d4, Magic Missile Infinity d4, Absinthe Glow Dice.

Following those lot, I’ve got a bit of a trick for you all.

Mystry Bags HGW

Mystery Dice bags! I enjoy the surprise of things like this and figured it would be fun to see if anyone wanted to give these a shot.

And, of course, the Dice Vault. This one is sandalwood and it looks fantastic!

Dice Vault HGW

How can you enter to win one of these sets of dice or the dice vault?

Simple as possible. Just follow my blog here and post a comment on this post. Tell me about what your table top group does for Halloween sessions or, if they don’t do anything like that, tell me about your favorite spooky moment in one of the games you’ve played in.

Standard stuff, I can only ship within the United States. This giveaway is going to run from when it goes live until 11:59 central time on Halloween night. So that’s one week.

Good luck!

House Keeping 9/10/19

So, I’ve been sick the past week. Like, calling out of work and class and just trying to sleep it off sick. Mostly better now, I’m just still coughing a lot and have lost my voice.

Good times.

That’s a big chunk of why nothing went to plan last week. I got hit really hard with the sick and just sort of disappeared from reality.

But I’m trying to come back now. No promises on what I’ll get done this week, I do have a fair amount of school stuff to also catch up on, but I’m hoping to finally have something out for you all.

That’s about it for this one.

Have a great rest of your week!

I’m more than a bit late on this one. I’ve been excited to talk about these though, they’re from a company that I had seen a few times on Kickstarter but never had the chance to back until this set. Little Dragon Corp is actually running another Kickstarter now, if you want to check it out. In any case, enjoy!

Bloodstone 3

This is a set of dice I was excited to back. Little Dragon Corp has run a number of Kickstarters in the past and the dice always look nice. The colors are always good. I just haven’t had the opportunity until the Hidden Gem Dice.

The color here is interesting. The set is meant to resemble bloodstone, which is dark green with flecks of red in it. The green is really pale, presumably to keep the dice transparent and let the red swirls show through. Which means that the red doesn’t stand out as much as it could, but it is still a really nice shade and it does still complement the red. The inking is well done, clear and clean and easy to read.

Bloodstone 2

As is pretty standard for acrylic dice, the Hidden Gem Dice feel nice in hand and roll well. There aren’t any bubbles in my set. I admit, I spent a while just spinning them around to look at them from different angles and play with them.

Bloodstone 1

My excitement for this set skews the score up somewhat. I really like this set and the overall theming for the rest of the Hidden Gem line. The dice feel nice. They look nice. And I find myself really wanting to roll up a dwarven character to play with them. So the Hidden Gem Bloodstone dice get a five out of five from me.

27th of Spring, Year 256

The confrontation with the Yoyabo Goblin pit has, so far, been a slaughter. Between Azurei and Eclair’s magics and the heavy infantry’s martial skills we’ve wiped out the entirety of the Goblin’s surface forces and fought our way into the pit itself. That has slowed our advance down a bit, due to branching pathways and closer quarters, but we reached what seems to be the central hub of the pit and Chonck as sealed the entries to most of the main branches so that we can deal with stragglers more safely.

Unfortunately, despite the damage we’ve done to the Yoyabo Goblins, it doesn’t seem that they would be willing to surrender. I offered the option to a group we found headed by a Goblin called Clever, he used the opportunity to attempt an ambush on the party. A few of them escaped to further down the tunnels, but for the most part. For the most part it’s just been killing.

We did find a source of information on the Goblin King Eebaku though. A rather strange source of information, but still.

The Goblins had imprisoned one of their own at the bottom of a well as punishment for trying to trap Eebaku as a source of power. This Obcobra claims to have been down there for nearly a  year, sustained by her magics. She’s willing, to a limited vengful extent, to help us fight Eebaku and his Goblins and has what I can only hope is information on where we might get a weapon capable of harming him.

It would seem that there is a creature called the Eater of the Dead and that it may have or may provide materials to make a weapon we could use to harm a demon lord.

It’s a ways off, probably several days travel, so we would need to finish driving the Goblins out of Yoyabo and return to Caskfire to report and restock. There will need to be guards at the pit to prevent Goblins from returning to bother Caskfire while we are away. That would also require a change in scouting patterns. And above all that we will be relying on the Obcobra’s directions, so we should plan for extra days out or some manner of trickery.

I will need to talk to Churt about all of this. She may not want to put a guard detail at the pit or maybe she would want to try caving in the side tunnels instead. It would be for me to advise and her to worry over.

(Several paragraphs have been started and aggressively scribbled out.)

The Obcobra said that Eebaku was looking for someone in the area some time before our builders struck the earth. The time line seems to have coincided with when we were first scouting for a good place to start digging. Who would be important enough to a demon lord to bring him into the Plains of Burning?

Should I warn Churt that there might be cultists in Caskfire? It seems ridiculous to think. No one in the family would worship a demon lord. Would they?

Could the Obcobra be lying to try and secure our trust more securely? She is our only source on this. This and the Eater of the Dead too. If that were to be a trap, it could be a way to wipe out the fortress’s protectors and leave everyone else open to attack.

(A number of pages have been neatly cut from the journal.)

I don’t like any of this.

It’s the first of July, Summer is happening, and you know what that means? That means it’s time for the same thing that happens every Monday. Dice! This is another set from the Dice Envy Original subscription box. Enjoy!

Acid Splash 1

Right, so the Acid Splash dice set’s June’s Origin box dice of the month. These are black dice, with sort of a goldenrod yellow paint, and reverse engraving to make the details pop and add an interesting texture to them. I really like the contrast and the bubbling effect.

That said, since the effect is reverse engraved and stands level with the face of the dice, there’s a lot of places where the paint isn’t even. It’s either too thin or it looks like the dice were turned while it was still wet and it flowed around the design. On it’s own that isn’t a big deal, a lot of dice need a paint touch up, but there isn’t a good, simple way of touching up the paint on these.

Acid Splash 2

Surprisingly, with all the extra detail, the Acid Splash dice are easy to read. That’s definitely helpful. The texture is pretty nice, it adds to the way the dice feel in hand. They roll well, as expected with acrylic dice.

That’s about the size of it. The Acid Splash dice are a solid set of dice with nifty decoration. The only real issue I’ve found with them is the paint being uneven and hard to fix, but that’s pretty minor. I really like the aesthetic of the Acid Splash dice, the bubbling controlled chaos. It makes me sort of wish I could get a set of d10s in this mold, so I could use them for World of Darkness, roll up some horrifying thing beyond the ken of modern mortals to throw at my players. So, yeah, they get a four out of five. I’m looking forward to building a character to use these with.

Hey all, running late because of job hunt related stuff. Things are turning out pretty well just now. In any case, it’s time for dice. This set’s a little different from others I’ve reviewed because it’s from the Dice Envy subscription service and isn’t available for ordering yet. I lucked into a subscription before car issues ate my savings, so I’m planning on reviewing the monthly set until the subscription runs out. Enjoy!

Cyclone 1

The Dice Envy Cyclone Dice set is an interesting thing for me. I’ve never done much with metal dice before this set. Ease of use on getting other materials and all that. Now, something that’s just really cool for me is that the mold on these is split between the Sixteen Candles set and the Oathkeeper’s Armor set. It makes for a fantastic design clash. The difference in the blue of the Oathkeeper’s sides and the purple and teal of the Sixteen Candles sides works really well for that.

These dice are super heavy compared to acrylic or resin sets. It’s a nice difference and makes them feel much different. Admittedly that’s kind of an obvious thing to note, but it’s still pretty nice.

Cyclone 2

I do admit that the weight is part of why I haven’t tested these as much as I usually do. I don’t currently have a dice tray and didn’t want to risk damaging my table. Four of the points on the d8, in particular, are very pointy. They still seem to roll just fine, from what I tested they don’t seem to get hung up on numbers. The big exception to this is the d4, it was miscast, but Dice Envy is already aware of that and is replacing that dice with the next month’s set.

Overall, I’m quite happy with the Cyclone dice set. They’re something very different from anything else in my collection and, while I don’t have any particular plans for a character for them, I look forward to trying them out. Just for the niftiness of design and that I’ve enjoyed what testing I’ve been able to do with them enough to be planning for finding a dice tray, the Cyclone dice get a five out of five.