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Thanks so much for having me here at Lauren’s Book Shelf! I’m thrilled to introduce you to Illusion, the third and final book in my Hoodoo Apprentice trilogy, which is out now. I’ve also got a great blog tour giveaway for you, but first I’d like to tell you a little bit about hoodoo magic and some of the spells that appear in this book…

Hoodoo magic is an African American folk healing and magical art, not to be confused with voodoo, which is a religion. Hoodoo originated among enslaved Africans in the South Carolina and Georgia Lowcountry and is largely based on African traditions, but has also been influenced by Native American, European and other practices.

In Illusion, Emma Guthrie uses many hoodoo spells to protect her true love but now-ex boyfriend, Cooper Beaumont, and her twin brother Jack. She’s also called upon to break some of the jinxes laid by her enemies. To give you an idea of the kind of hoodoo charms Emma confronts, I thought I’d share a few with you today. These come directly from my favorite and most informative hoodoo resources, the

Bottle Spells

A bottle spell is just what is sounds like: a magical spell contained in a bottle, that is intended to work for one’s desires. They are not limited to hoodoo and appear in many different kinds of folk magic traditions. Bottle spells are often buried under the threshold of a house or hidden in a chimney to keep witches or those who’d do evil away from your home. This explains why they’re often referred to as Witch Bottles. These bottles are often filled with commonly found and sharp items like pins, nails, glass shards, hair, and even urine. In Illusion, Emma works a Black Hen Feather Witch-Bottle spell that she buries beneath the front porch of one of her worst enemies. It’s filled with black hen feathers which are thought to be useful for reversing jinxes. For more fascinating information on bottle spells, click here.

Candle Spells

Many hoodoo practitioners use candles in their spells, and not just any candle will do. Each “light” is specifically selected for its individual color and the power associated with it. For example, white candles are thought to bring spiritual blessings; blue will bring peace and harmony, green are used in money spells, red for those involving love, pink for attraction, brown will bring luck in a court case, and black can repel dark thoughts, sorrow or bring freedom from evil. In Illusion, Emma works several powerful candle spells. One deals with love while the other is designed to send back evil to the witch who first performed it. I loved exploring this kind of magic and putting it in Emma’s capable hand. For a full run down on candle magic, check this out.

Psychic Visions

In hoodoo, psychic vision spiritual supplies are said to enhance the user’s spiritual insights and induce prophetic dreams. They can be added to anointing oils, incense, in sachets, bath crystals, or in specially blended candles. The Psychic Vision spell is one of the only instances in which I’ve strayed from authentic hoodoo for the purposes of my books. In Illusion and the other books in the series, Conjure and Allure, Emma uses a psychic vision spell to watch events that occurred in the past. Because these events happen in a vision, she watches the events in real time as if she was watching a news program on television. This gives her, and the reader, a front seat to the action, some of which occurred up to three centuries ago. These have been some of my very favorite scenes to write, but as I said, they are not reflective of how hoodoo practitioners use psychic vision spiritual supplies in real life. To read more about these supplies are put to use by real hoodoo practitioners click here.

I hope you enjoyed this introduction to hoodoo magic and some of its spells. Though these charms seem simple on their surface, many people believe in their power and rely on them to offer protection or grant their most fervent desires. For more information about hoodoo magic and more examples of spells, I highly recommend that you check out the Lucky Mojo Curio Company’s website. It’s owner, Catherine Yronwode, has painstakingly recorded the history of hoodoo, collected oral histories of spells, and is a well respected manufacturer of authentic charms.

Thanks so much for having me. This was a lot of fun! Best of luck to those who enter the giveaway!



Things aren’t always as they appear…

New school. Cross-country move. Broken heart. If only these were Emma Guthrie’s worst problems. Instead, she must battle a trio of enemies–human and spectral–who may or may not have joined forces against her and everyone she loves. All while pretending to be over Cooper Beaumont, her ex-boyfriend and true love, to shield him from her arch-nemesis’s revenge.

Worse, when the fight escalates, Emma is tempted to use black magic, which will endanger her soul. As her enemies close in, join forces, and fight with new and dark magic she’s never seen before, Emma must harness the power within her to fulfill an ancient prophecy, defeat a centuries-old evil, save her family, and reclaim the only boy she’s ever loved.

Amazon: Barnes & Noble:

And here are the gorgeous new covers for the first two books in the series, Conjure and Allure:

Conjure and Allure - New Covers Side by Side

And now for the giveaway, a super awesome Illusion Blog Tour Prize pack. The Grand Prize includes a $25 Amazon gift card, a custom Hoodoo Apprentice tote which features the gorgeous new covers, and six authentic hoodoo spells from the Lucky Mojo Curio Company. There’s also a second prize $15 Amazon gift card, and a third prize $10 Amazon gift card. So what are you waiting for? Enter below to win!

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NolanBioPic-CROPPED-Med Res copy
Lea Nolan is a USA Today bestselling author of Contemporary Romance and YA. Her books for young adults feature bright heroines, crazy-hot heroes, diabolical plot twists, plus a dose of magic, a draft of romance, and a sprinkle of history. She also pens smart, witty contemporary stories for adults filled with head-swooning, heart-throbbing, sweep-you-off your feet romance. Born and raised on Long Island, New York, she loves the water far too much to live inland. With her heroically supportive husband and three clever children, she resides in Maryland where she scarfs down crab cakes whenever she gets the chance. Learn more at her website, or follow her on Facebook, Twitter, Instagram or Goodreads

Guest Post: Cindy Dees

Let the record show, I was never a gamer, I thought live-action gaming sounded lame, and I wanted nothing to do with geekdom in general. And then I got tricked, yes tricked, into attending a live-action gaming event. Five hundred people were dressed up in crazily detailed costumes, wearing make-up, prosthetics, real chain mail, and running around in the woods like maniacs in the middle of the night. I had to know why.

So, I reluctantly gave it a try. Big mistake. Huge. I fell in love with it, and my life as geek was launched.

It helped matters that I’d been lured into an amazing game called Dragon Crest created by a brilliant guy named Bill Flippin. He’d built a world that was so complex, so gigantic, so real, that it blew away all my pre-conceived notions about fantasy gaming in general. Players had to make heart-wrenching sacrifices, overcome impossible odds, find the hero inside themselves. I mean, sure, they were fighting other players dressed up as bad guys and monsters. But the stress was real. The choices were real. The heroes were real.

And that was when I knew I had to write a book set in this world. I actually wrote THE SLEEPING KING in secret. I told absolutely nobody about it, not even my family. I would do my usual writing for the day (I’ve published fifty suspense and thriller novels), and then I’d sneakily open up the Sleeping King file and gleefully type for a few pages.

As I wrote, I found it pretty easy to describe the characters because I knew exactly what the actual characters looked like from running around in the woods with them. Something like twenty-five of the characters in THE SLEEPING KING are based on real people. The major plot arc of the book was, and is, one of the major story lines being played out in the live-action game. In some ways, I’m more of an archivist than a writer on this project.

Of course, Bill and I dug deeper into the world and expanded the story the players saw into the bigger and more nuanced one that readers can enjoy now. But the main kernel of the story comes from our players.

The hardest part of writing a book that originates in the minds of dozens of players is telling it in a way that satisfies all of them. One character doesn’t like a bad guy in the live game, but to move the book forward, I need them to become allies. I’ve had to negotiate a few peace treaties with players before I could move ahead with the books. One player wanted to be known in the books for making great stew. Done. Another wanted to be known as grouchy all the time. Easy peasy.

But then there was the guy who played the baddest bad guy of all. Would he mind terribly if I immortalized him as a greedy, selfish, psychopathic jerk, please, pretty please? Fortunately, that player is a really nice guy with a big sense of humor, and he agreed to let me write him into the novels in all his horrible glory.

The best part of writing a novel about a live-action game is all the funny, smart, unexpected things a bunch of gamers come up with and then let me weave into the books. It makes writing the stories such a joy. I have this rich, vibrant, colorful world to choose from as I sit down to write. It wasn’t hard transitioning from a live game to a book. But it was murder trying to choose which parts not to put in!

And yes, there are a whole bunch more Dragon Crest novels on the way. Bill and I just finished drafting the second big novel. It’s called THE DREAMING HUNT, and comes out next September. The third book, THE WANDERING WAR is in development right now. As for the fourth book? The players haven’t played it yet, so I have no idea what will happen in it. If and when they save the world, I’ll be sure to write book four!

Giveaway Winner!

This is a couple of days late because of work stuff, but I have a winner for the The Left-Hand Path giveaway.

Congratulations Elise Smith, you won!

You have three days to respond with a way to contact you, or a new winner will be drawn.

Alright everybody, I’ve got a copy of Tom Doyle’s The Left-Hand Way up for grabs for one lucky follower in the United States or Canada.

How do you enter? Just follow this blog and leave a comment, tell me what you figure the big difference between science fiction and fantasy are or if there is one at all. You can gain an extra entry by following my twitter Tymp3st.

The winner will be selected by a number generator and announced on Friday the eleventh. As usual, you’ll have three days to claim it or another winner will be chosen.

Good luck everyone!

The Body Institute
Date: 09/01/15
from Goodreads:
Meet Morgan Dey, one of the top teen Reducers at The Body Institute.
Thanks to cutting-edge technology, Morgan can temporarily take over
another girl’s body, get her in shape, and then return to her own body—leaving her
client slimmer, more toned, and feeling great. Only there are a few catches…
For one, Morgan won’t remember what happens in her “Loaner” body. Once
she’s done, she won’t recall walks with her new friend Matt, conversations with
the super-cute Reducer she’s been text-flirting with, or the uneasy feeling she
has that the director of The Body Institute is hiding something. Still, it’s
all worth it in the name of science. Until the glitches start…
Suddenly, residual memories from her Loaner are cropping up in Morgan’s mind.
She’s feeling less like herself and more like someone else. And when protests
from an anti–Body Institute organization threaten her safety, she’ll have to
decide if being a Reducer is worth the cost of her body and soul…



the Author
a YA writer represented by Kelly Sonnack of Andrea Brown Literary. My sci-fi
novel THE BODY INSTITUTE explores the themes of society, identity, and body
image. I live in the beautiful, green state of Oregon and have a Studio Arts
degree; I’m an SCBWI member.

You’ll usually find me in my writing cave, surrounded by my dragon collection
and the characters in my head. I also enjoy reading–mostly young adult
novels–as well as drawing, painting, and quilting. I also attend writing
conferences, walk with my husband, and enjoy music and dance of all kinds. 

Author Links:

 photo iconwebsite-32x32_zps1f477f69.png  photo icongoodreads32_zps60f83491.png  photo icontwitter-32x32_zpsae13e2b2.png  photo iconfacebook-32x32_zps64a79d4a.pngGIVEAWAY:

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Blending Magic and Technology in The Left-Hand Way.

The second book in my American Craft series, The Left-Hand Way, is a new set of adventures for the magician-soldiers and psychic spies I call “craftsmen.” These craftsmen are armed with both spells and bullets, and my books have been described as fantasy techno-thrillers. This sounds like a contradiction in terms. Fantasy is associated with magic and supernatural creatures. The techno-thriller is associated with gritty, concrete details of the latest gadgetry, weaponry, and military/intelligence practices. How did I go about combining these disparate story forms of magic and tech?

One way these elements fit together in my series is, paradoxically, through the tension and conflict between their world views. The fantasy perspective allows for a critique of our reliance on tech and may reaffirm the continued importance of personal trust and connection. For instance, the villain of The Left-Hand Way has a preternaturally augmented ability to interfere with the texts, voicemails, and other communications of the heroes. The heroes are nonetheless able to find and help each other because of their mutual knowledge and trust, yet they also have a lot of low-tech self-reliance when isolated from modern networks.

The technological perspective may in turn provide a critique of the elitist or anti-democratic elements that are inherent in many fantasy tropes. With magic in the possession of an aristocratic few, my mundane authorities have a continuous problem of keeping even loyal practitioners in check. As much as I may sympathize with the perspective of my magical heroes, it’s easy to see that their very existence could pose a threat to democratic institutions.

The conflict between these elements comes to a head with the problem of life extension. Up until now in my cryptohistory, the quest for practical immortality has been the monopoly of evil practitioners, the so-called Left Hand.  But as technology increases, so does the prospect of significantly enhanced life spans for all. Why should my characters continue to forego immortality or other magical abilities that may be available to everyone through technology within a generation or two? In our real world, should financial elites forego certain post-human technologies or alterations, at least until they are generally available? Such questions lead to the corruption of the craft secret services, and will continue to haunt my third book, War and Craft.

But of course, the merging of fantasy and technology in my series can’t be exclusively through their conflict; they must also dovetail cooperatively to fit into the same world. Part of how I keep the fantasy elements in line with a “realistic” techno-thriller tone for my novel is by excluding any nonhuman magical entities. I’m as big a fan of a good vampire, werewolf, or elf tale as the next fantasy reader, but some techno-thriller fans will tune out of a story that includes such creatures.

Another way that I keep the story tone appropriate for a techno-thriller is how I handle the magic itself. First, rather than contradicting what we know of the world, my magic system largely fits beneath the facts of science and history, and my modern characters think of magic in the language of technology. The protagonist of my first book, Dale Morton, describes his spells as skewing the probabilities of events rather than running directly contrary to natural law. Certain uncanny incidents in American history, such as how George Washington’s army was saved at Brooklyn Heights, are almost as well-explained by magic as anything else. Arthur C. Clarke wrote that “any sufficiently advanced technology is indistinguishable from magic,” but what my characters think is that any sufficiently advanced magic is also indistinguishable from technology.

Also, the magic in my series has limitations similar to other armaments. It has logistical issues: craftspeople find it easier to recharge their power on home ground. Magic is also like a normal physical ability. A well-rested and healthy craftsperson will have more power than one who hasn’t slept or is wounded.

For my practitioners, magic is not viewed as contradicting their religious or other beliefs and practices. Craftspeople come from the full spectrum of belief or non-belief. For my modern-day Puritan protagonist of book two, Major Michael Endicott, magic fits within his ideas of Christian prayer. In terms of ritual language, simple words in the native tongue of the practitioner often work best, so long as the mind is properly focused.

A last component of having my supernatural elements fit into a techno-thriller context is the realism of my locations. In The Left-Hand Way, my characters are scattered across the globe in cities such as London, Tokyo, and Istanbul. I can make my far-flung settings seem real to the reader because I’ve been to most of them, and I think the spells in a location seems more concrete when the sights and smells are true.

Thanks to Tympest Books for inviting me here. If you like to find out more about The Left-Hand Way and my other stories, please go to


Tom Doyle is the author of the American Craft fantasy series from Tor Books. In the first book, American Craftsmen, two modern magician soldiers fight their way through the legacies of Poe and Hawthorne as they attempt to destroy an undying evil–and not kill each other first. In the sequel, The Left-Hand Way, the craftsmen are hunters and hunted in a global race to save humanity from a new occult threat out of America’s past. Tom’s collection of short fiction, The Wizard of Macatawa and Other Stories, includes his WSFA Small Press Award and Writers of the Future Award winners. He writes science fiction and fantasy in a spooky turret in Washington, DC. You can find the text and audio of many of his stories on his website.

Thrones and Bones: Frostborn

Karn is a champion at the game Thrones and Bones, but not much of a farmer or trader. He wants to see the world and all it has to offer rather than be tied to his family farm for the rest of his life. Thianna is a frost giant, as able in the snow and ice as any, but an outcast because of her human mother. When they are introduced at the yearly trade meeting at the Dragon’s Dance, a friendship is born. A friendship they will soon have to rely on for their very survival.
Lou Anderson’s Thrones and Bones: Frostborn is a middle-grade fantasy novel set in a world based on, essentially, Viking lore. The main characters are fairly easy to get into, and I appreciate that Thianna is the physically more active of the two. It’s a nice turn-around from what is usually done and fits with her being half-giant. Karn’s being the smart one seems a bit more tied into the Thrones and Bones game than I would have liked, but when that’s the title of the series you kind of have to expect it to be important. The side characters weren’t as well done, but served their purpose.
The only real issues I can think of are fairly minor. There was a lot of toilet humor, while it’s not totally unexpected it might have been more effective to tone it back. Also one of the villains was meant to be tricky about their villainy but for all their behavior might as well have been named Antagonist MacEvildude. Again though, middle-grade novel it probably isn’t as obvious to the intended audience.
So what’s the verdict? While the humor was a little hit or miss and the bad guys could have been better, I really dig that cleverness won the day as often as fighting did and that the protagonists were as well rounded as they were. Thrones and Bones: Frostborn earns a four out of five.

Guest Post: R. T. Lowe

The Felix Chronicles: Freshmen
What possessed me to write it?

I drive to work. It takes me about an hour each way. Most people consider it a massive time suck, and for the most part I wouldn’t disagree, but all those hours alone with only the thoughts in my head triggered an idea. I started telling myself a story. The story took place on a college campus and the main character was a freshman. His name was Felix. In some ways this freshman (and the story) was quite ordinary. Felix made friends, went to class, studied, and partied like any eighteen-year-old away from home for the first time. Then I took that basic story and layered it with elements that interest me. After all, I was making it all up in my mind while stuck on the Merritt Parkway to entertain myself. So this is what I did:

• I made Felix suffer. I’m a firm believer in putting your protagonist through the wringer. He steps foot on the campus of Portland College already with a heavy heart (his parents recently died in a mysterious fire) . . . and then it only gets worse for him.

• I created a world in the midst of an approaching darkness, where strange creatures roam the nearby forest and a serial killer (the “Faceman”) murders teenagers who fail a “simple” test. The encounters with the unfortunate victims are chilling, violent and bloody. I made the decision ‘to spare no gore’ after a great deal of thought, fully aware that I was potentially subjecting myself to criticism. I understood that it would shock some (and most likely remove the book from the reading lists for those under sixteen), but I didn’t want to hint at the violence or rely on my readers’ imaginations. There are characters in my book who are truly bad people (or flesh eating monsters, in some cases) and I took the position that their actions should be described in such a way that the reader will understand that there is no limit to their cruelty. And although the campus of Portland College appears immune to the spreading darkness, beneath (and within) its stately lecture halls and ivy-shrouded façades, a hidden world awaits those who can unlock its secrets.

• I told the story from multiple perspectives, shifting scenes (and chronology) to keep the reader off balance. There is undoubtedly some complexity to the tale, but I believe Young Adult/New Adult readers are looking for stories that make you think. I drive the story forward through the eyes and thoughts of a dozen different characters. Some chapters seem unrelated to the “main” story (especially the prologue which takes place in the 4th century), but the pieces all connect as the plot unfolds and Felix learns that he may be ‘different’ than everyone else.

• I created characters who keep you guessing. In the real world, the “good guys” can be as flawed as the “bad guys,” and sometimes the line between good and bad is a matter of perspective. I also made sure that the “magic system” in my story allows for amazing, jaw-dropping displays of supernatural power. The way I see it, if you’re going to write in the realm of the paranormal you may as well go all the way: Let’s just say you wouldn’t want to start a fight with some of the characters in my book.

• In The Felix Chronicles, everything is at stake. I’ve always liked stories where the stakes are high, and they couldn’t be any higher than the fate of the world hinging on the outcome of a war that has raged for nearly 2,000 years.

• I included humor (Felix’s roommate, Lucas, appeared on a reality TV show and he lightens the mood at all the right times) and romance (Felix has a love interest (or two) and Lucas has several as he’s not afraid to use his celebrity to his advantage) to compliment and counterbalance the action and horror.

There’s much more to TFC: Freshmen, but those are some of the highlights. Once I had it locked down tight in my head I sat down and started to write. 500 pages later (and a year or two of very little sleep) I published the book. It may not be for everyone, but I suppose that’s to be expected when you write for an audience of one. And who said nothing good can come from a long commute?

Guest Post: Marc Turner

I’ve got a bit of a treat today with a guest post from Marc Turner, the author of When the Heavens Fall, talking about secondary character.  Enjoy!

Secondary characters


One of the real pleasures of writing for me is creating secondary characters. By “secondary” I mean a character who is not a point-of-view character, but who is more than just a walk-on. So what’s so enjoyable about writing them? Partly I think it’s that you have more freedom to paint them in really colourful strokes. Take, for instance, the character of Friendly in Joe Abercrombie’s Best Served Cold. Friendly is described on the cover as a mass-murderer obsessed with numbers, and “obsessed” is certainly the word. There’s a moment in the book when he gets thrown down some steps, “and the worst of it was he couldn’t even count them”. He’s a hugely entertaining character to read about, but I’m not sure I’d want to spend a whole book inside his head. There are some traits, I think, that are interesting in moderation, but if used to excess could soon become wearisome.

Having said that you have more freedom to write secondary characters, there is one aspect to them that I think you cannot dispense with. For me, a secondary character’s main purpose is to teach the reader something about the main character. How? Sometimes just by being around them. The way the main character responds to what a secondary character does and says will tell you a lot about that main character. I always look to create a secondary character that is different from the main character in one or more significant ways, because those differences create opportunities for conflict, and conflict creates drama.

Consider Jaime and Brienne in George RR Martin’s Game of Thrones. Jaime is a decidedly unsympathetic character in the first two books, but he becomes a more interesting character in book three, A Storm Of Swords, when he journeys with Brienne to King’s Landing. Brienne is everything Jaime is not: honest, trustworthy, honourable. At the start of their journey they loathe each other, but they come to share a mutual self-respect. I would argue it is Brienne’s presence, and not just the loss of Jaime’s hand, that is the catalyst for the positive developments in Jaime’s character. Imagine if instead it had been Cersei, or Tywin, or even Tyrion who had been with him on the journey. Do you think he would have changed in the same manner? In this way, Martin’s choice of secondary character is critical to Jaime’s story.

My debut, When the Heavens Fall, has four viewpoint characters. Each has a companion without whom their story would not be the same. One of those viewpoint characters is a priestess, Romany, who serves a goddess called the Spider. Of all the sections in the book, the ones containing their conversations were among the most enjoyable to write. Romany begins the story as a hedonistic and privileged sort, and the Spider never passes up an opportunity to tease her about it. Their very first exchange sets the tone for their relationship. The goddess has called on Romany at her temple and finds the place has changed since her last visit following a raid by one of Romany’s enemies. In particular, the priestess has added a bathing pool to her personal quarters. Romany explains:


“Time has not stood still since you last graced us with your presence, my Lady. You are aware the temple was attacked earlier this year?”

“Someone broke in and built you a bathhouse?”


To the Spider, everything in life is a game, and people merely the pieces she manipulates to play it. At first Romany shares her view, but during the course of the book she gets to see the effects that her actions have on others. The Spider becomes the standard by which Romany’s growth can be measured. For whilst the goddess remains steadfastly ruthless (in a charming sort of way), by the end of the book Romany must choose whether to risk her life in order to undo some of the damage she has caused, even if that means challenging her goddess’s instructions.

Parolla is another of the viewpoint characters in When the Heavens Fall. Very little is revealed about her at the start of the book, save that she seeks a confrontation with Shroud, the Lord of the Dead, in order to settle an old debt. Parolla’s parentage gives her abilities that make her dangerous company to keep. Because of her background she is slow to trust others, and it takes a very particular sort of secondary character to get her to open up. Enter Tumbal, an earnest and inquisitive spirit.


“Tell me of yourself,” [Parolla said]. “You are a warrior?”

“No, my Lady. I am a scholar—an engineer by trade.”

“What did you build?”

“Cities. Well, dwellings, if truth be told. And only for a time, at that.” Tumbal looked at his feet. “Few of my constructions stood the test of time. When demand for my services diminished, I decided to become an inventor.”

“And what did you discover, sirrah?”

“Only that I was less than accomplished in that calling also.”


Tumbal does not take himself seriously, and his example encourages Parolla to do likewise. As the story advances, and Parolla’s inner demons begin to consume her, Tumbal becomes the person Parolla clings to as she tries to resist her darker impulses. Without him there, her story would have followed a very different path.

In the case of both Romany and Parolla, the secondary characters are essential components of their story. Yes, secondary characters need to stand on their own – they need to be interesting and compelling – but ultimately the story belongs to the viewpoint character(s), and the secondary characters need to service that story else they are not doing their job. In the worst case scenario, the reader might even end up unsure as to whose story it is. If I’m writing and I feel that one of my minor characters is becoming more interesting than a main character, that’s a sign that the main character needs more work.

So who are your favourite secondary characters, and why? I’d be interested to hear, so feel free to leave a comment below.

MarcTurnerWhen The Heavens Fall


Marc Turner was born in Canada, but grew up in England. His first novel, When the Heavens Fall, is an epic fantasy published by Tor in the US and Titan in the UK. You can see a video trailer for the book here and read a short story set in the world of the novel here. The short story has also been narrated by Emma Newman, and you can listen to it free here. Marc can be found on Twitter at @MarcJTurner and at his website


I’m late posting this, but we have a winner!  Congratulations Elise Smith, you win books!

Please get back to me with a way to contact you within three days to claim your prize.


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